Wednesday, October 16, 2013

Trixie Model

Been working on this for a few days, but the 3ds max exporter plugins been giving me some problems.
Finally got the face flex morphs extracted and exported. One frame was messed up, but it's not one that would ever be used, so I dropped it.
Still need to make her hair, some nurbs/lofts should do the trick.
The textures are really simple, caz well, she's so plain. There's some selfillum on the stars and such from the clothing.
The cape is jiggleboned, may have to make phymesh collisions for it so it won't clip into the body, not sure how to do that.
The tail animation I can just import from the other models :3 I'll just make something simple for the hair, or use more jigglebones.

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